AI Insights · Timothy · July 2025
Top Tycoon Games in Tunisia: Q2 2025 Performance Overview
Explore the performance trends of the top 5 tycoon games on a unified platform in Tunisia during Q2 2025, highlighting downloads, revenue, and active user metrics.
In the second quarter of 2025, the tycoon games category in Tunisia saw varied performance across the top five applications on a unified platform. Here's a detailed look at each game's performance metrics, based on data from Sensor Tower.
Build Master: Bridge Race from FUNLINKING PTE.LTD. exhibited a notable increase in weekly revenue, peaking at approximately $506 by the end of June. However, downloads were minimal, with a brief surge to 74 in mid-May. Weekly active users fluctuated, starting at 218 and slightly declining to 183 by the quarter's end.
Family Island — Farming game by Melsoft saw a gradual decline in weekly revenue, starting at $227 and reaching $168 by the end of June. Downloads were sporadic, with a peak of 42 in April and another spike to 38 in late June. Active users decreased from 149 to 77 over the quarter.
Township from Playrix maintained a steady presence with a significant download volume, seeing a high of 2.8K in early April. Revenue started at $261, dipped mid-quarter, and ended at $151. Active users remained robust, peaking at over 20K in March and stabilizing around 17K by June.
Hay Day by Supercell showed consistent revenue around $90 throughout the quarter. Downloads were strongest at the beginning and end of the quarter, with a notable peak of 864 in early June. Active users grew steadily from 5.5K to 6.4K by the end of June.
Smurfs' Village by Garden City Games experienced stable revenue around $64 weekly. Downloads increased towards the end of the quarter, reaching 87 in late June. Active users remained low, fluctuating between 5 to 8 throughout the period.
For more detailed insights into these trends, visit Sensor Tower's platform.